Pastry Panic (with Cat)
An arcade style alt.ctrl game with a haptic and physical twist! Also comes with a lazy cat. Try to make as much pastry as possible with a controller that challenges your ability to manage multiple input sliders, each with different haptic feedback.
Pastry Panic (with cat) is an arcade style game with a physical mechanics through swapping inputs with distinct haptic feedback.
In this single player game, players must swap input sliders that represent baking tools in a pastry factory to complete as many pastries as possible in a time limit. There are 2 input slots, corresponding to the left and right conveyor belts that pastries descend from, and 5 baking actions in the game.
Each action is executed through a slider with a distinct haptic and motion; cutting with a single press, kneading by repeatedly mashing, holding the slider down to fill, sprinkling by shaking a slider that can get stuck if pushed down too far, and a knob that locks into place for baking (just remember to remove it).
Incomplete pastries will appear along the belts, and each type of pastry requires a different sequence of actions to complete. The specific recipes for the pastries are contained in a physical recipe book that players must browse.
Between juggling sliders, executing inputs, reading recipes, and handling two pastries simultaneously, Pastry Panic presents a frantic experience where players must consider both the screen and the physical space around them for gameplay.
Led by Yong Zhen Zhou as an undergraduate thesis project.
Design
Yong Zhen Zhou, Clement Zheng
Development
Yong Zhen Zhou
Art
Yong Zhen Zhou
Video
Sheryl Teng
Ye Qian